I/ITSEC 2019 is a few days away! Contact us to arrange a private meeting and demo. Make sure to visit our partner’s booth, where some of our products will be in use: Epic Games (Booth #2161) Simthetiq (Booth #2334) – using coreDS Unreal Bionatics (Booth #2320) – using coreDS Unreal…
I/ITSEC 2019
A little bit early but we are pleased to confirm ds.tools will be in Orlando from December 2nd to December 6th at the I/ITSEC 2019 – “The world’s largest modeling, simulation & training event”. Let us know if you want to schedule a meeting or a DEMO in Orlando. (simply…
Booz Allen Hamilton is using UE4… and coreDS™ Unreal
We were happily surprised to see this post on the Unreal Engine blog: “Booz Allen Hamilton harnesses UE4 for mission-critical training and simulation“ We are glad to be part of this incredible project at Booz Allen Hamilton with coreDS™ Unreal! Great Job BAH and thanks to the Epic Games team…
Collins Aerospace – coreDS™ X-Plane User Story
Collins Aerospace use coreDS™ X-Plane Pro to push AFSIM PDUs into X-Plane. By leveraging the easy-to-use object mapping interface, Collins Aerospace was able to bring all objects, with a custom graphical 3d representation, inside the X-Plane 3D scene. By using the LUA Scripting Interface, custom behaviours were implemented to handle…
Complete coreDS™ Unreal sample available
See how easy it is to add HLA and DIS support to your UnrealEngine based software! We’ve pushed to GitHub a complete sample using coreDS™ Unreal to send and receive data from a DIS and an HLA simulation framework. https://github.com/distributedsimulationtools/coreUnrealFirstPersonShooterDemo With step-by-step instructions and complete screenshot, this will give you…