First motion integration with ds.tools We recently teamed up with ds.tools, developer of distributed simulation integration tools, who recently completed their first integration of HLA/DIS and motion technology. This allows a significant reduction of integration time for remote cross platform training and opens new possibilities for remote learning and vivid…
Unreal Fest 2020
Thanks to Epic Games (and Seb Lozé) for showcasing our coreDS™ Unreal product during the “Using Unreal Engine in Simulation Applications” session at the Unreal Fest. We are really proud to be partner with Epic Games. Feel free to browse the complete session list here : https://www.unrealengine.com/en-US/events/unreal-fest-online-2020
coreDS™ Unreal – New C++ Sample available
For those who have been around for a long time might remember, the first release of coreDS™ Unreal was C++ only. Yep! No Blueprints! Soon after that we added Blueprint support and never looked back… but… we love C++ and we feel like we might have betrayed our early adopters.…
Beijing Wuzi University and coreDS™ Unreal
Founded in 1963, Beijing Wuzi University is a non-profit public higher education institution located in the urban setting of the metropolis of Beijing, China. Beijing Wuzi University used coreDS™ Unreal to create an automobile assembly lines simulation using Unreal and HLA where each robotic arm is a separate federate. Impressive…